僕の冬 #2018

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Years go by and each of brings new standards, new evolutions, in good or bad. Mine this year will be perhaps disappointing for those who enjoy reading this blog, because I will mostly stop posting game reviews on it. I recently joined VGChartz as writer, so this is a whole new challenge for me. VGChartz staff are great people and they gave me the warmest welcome I could ever imagine, so technically I could keep posting reviews here but at some point the amount of publishing between French and English is too demanding. January has already strained me quite a bit. So reviews should be found in the VGChartz review list from now on, although I might keep a few little ones for the blog. That doesn’t mean blogging stops here : I will replace with posts like this on anime, and I seriously consider translating my posts about my travels in Japan (although that might kill me completely given the extensive content). Opinion pieces will still be there, so it’s not goodbye or anything.

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I got PSVR for Christmas, mostly by curiosity about a few titles since the VR craze hasn’t really been convincing to me. Yet my short experiment of Senran Kagura Peach Beach Splash in VR certainly was. I hadn’t expected such a deep level of immersion. I was at loss for words after getting the helmet off, stupefied by the scale of the revolution I had just witnessed. If such incredible result was achievable in 6 months of PSVR, just imagine what content will be available in 5 or 10 years ! The array of possibilities are staggering, this will be truly a human revolution if they become reality. Since then I’ve bought Hoshi no Kakera no Monogatari which is amazing as well.

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In a more classic way, Dissidia FF NT has come to warm the icy week-end of January. With all the efforts, raging and twitching, my body always end up feeling like burning. In short, the usual symptoms when playing a good fighting game. SquareEnix’s product is beautiful, the animations are incredible and it has a dream-like soundtrack for series fans. More than ever, the FF universe is recreated perfectly. Online play is really harsh though, which exacerbates some unbalance between character types. Terra, like all Shoot characters, is tricky to play as because far to slow and virtually defenseless. It’s exhausting to try to earn a few points and that’s a shame because so the rest of the game is so good. But enough of gaming and let’s talk other media.

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Kûsen Madôshi Kôhosei no Kyôkan is an old harem that was sleeping in my hard disk so I thought I could give it a try. That anime is about Kanata, a nonchalant military instructor who has been given the task to turn three lousy magical knights aspirant girls into tactical pros. Action scenes were under the par but for the rest it was fun nicely directed. Character management was pretty good, especially in the last episode because it breaks the rules of the genre and let the girls strike the final blow and not the hero.

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A spin-off about an interesting character is generally worth the time, even when the original work is poor. Aiz is the main character of Sword Oratoria and expectedly it’s a lot better than Danmachi, even though the writers couldn’t refrain from liking it to the main story, which is annoying. The Loki family is quite a entertaining group, composed of characters a lot more amusing and charismatic than the crybabies of the original anime. Battles aren’t jokes, there are serious confrontations and a real show. In fact, it has almost everything that Danmachi lacked.

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Classroom of the Elite was fairly interesting for its originality. 4 classes of highschoolers rival each other to get the best positions later, but the ranking isn’t just made of school marks. It involves points, the management of which is complex and only the best minds can get the most of it. Ayanokôji, the protagonist, is an expert in the field and will discreetly come up with plans to beat the other classes, despite the poor students of his class. Classroom of the Elite is one of those animes that invent complex but fascinating rules, and the mystery surrounding Ayanokôji is another reason to want more.

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Gamers made me think a lot. It shows the numerous misunderstandings between five gaming fans in love with each other. It kinds of busts the fundamental contradiction between love and gaming. It’s almost too well directed : the dream-like relationships between those otakus guys & gals is like advising us to look for a similar reality ourselves. Fun and moving, it was clearly a great show.

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Masterpiece here. Princess Principal tells the missions of 4 spy girls in a fictional London split into 2 at the beginning of the 20th century. A unique universe featuring political intrigues, betrayals and admirable moral messages. That anime surprises you almost every time, especially in episode 8, which overturns the narrative so much that my brain made a system error : impossible to get a clear picture of what that meant for the rest of the story. Mind-blowing and best anime of the season.

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The first thing I do when coming back from Japan is always symptomatic. In October 2015, I had booted the PS4 version of Nights of Azure. In 2016, I had started Persona 5. In Spring 2015 I… … maybe it’s better not saying that. In 2017, I rushed to my TV to start watching the 2nd season of New Game, my favorite of 2016. Although it loses its originality, this show keeps delivering, especially in depicting rivalry and ambition. The shattered hopes of Aoba made an unforgettable scene. I also appreciated the renewed role for Hifumi and Umiko, and all the parodies of professional life were as true, and hilarious, as ever.

Ijosha no ai

I found that manga on a bookshop display in Fukuoka station. Pretty sure it shouldn’t have been there though… What Ijôsha no Ai tells or shows is absolutely gruesome, and certainly not for all audiences. Midô is your not-so-average middle schooler in love with a young boy called Kazumi. She’s so deeply in love with him that one day, she just stabs one her rivals in love in the classroom. Unable to erase Kazumi from or head, she’ll quickly come back to haunt her loved one, after years of isolation. Then starts a real thriller between Kazumi who seeks revenge, and yandere gold medalist Midô capable of doing the most horrible things to keep him for herself. The narrative, full of shocking scenes and amazing twists, ends up hooking. But I repeat, the level of psychological violence here is unprecedented.

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Most anticipated games of 2018

Fate Extella Link (PS4/PSVita)

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How great to see Marvelous keeping Vita version for Fate Extella Link ! PS4 version obviously getting a huge graphical overhaul, it was far from guaranteed. But yes, we’ll be able to fight for the holy Grail in cross-play, with new fun or classy characters like cute Astolfo or sexy Sacthach. There’s even a full Mah-Jong game in the limited edition !!

Girls und Panzers Dream Tank Match (PS4)

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Girls und Panzers on PSVita already being a good adaptation, I’m looking forward to experiencing the same sensations in a prettier, smoother and richer PS4 entry. Girls und Panzers Dream Tank Match features all the characters, all the tanks and all the battles from the movie, all this also in multiplayer.

Sword Art Online Fatal Bullet (PS4)

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At long last ! Three years… I’ve been waiting 3 years for an SAO game taking place in the fantastic universe of Gun Gale Online, featured in the Phantom Bullet arc. I’m gonna be able to SNIPE at will as Shinon or the original avatar. Because Bamco finally understood that the player wants maximum choice : you’ll have Kirito and his friends plus an original character to create yourself, who’s gonna have its own story. Artworks looks extremely promising and multiplayer should be implemented again. It’s time for SAO to be back on top.

Senran Kagura Burst Renewal (PS4)

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Thanks to Senran Kagura Burst Renewal, we’ll almost be able to wipe the series history clean of Nintendo systems. The founding game telling the story of the first two ninja schools is being remade for PS4 in splendid 3D and 60 fps, with redesigned menus.

Shining Resonance Refrain (PS4)

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Clearly no one expected Shining Resonance to show up again. And when you think it’s coming back with a whole new scenario in which you have Jenuis and Excella from the start, the hype goes high ! The story would need to be re-written entirely, and I’m curious to see how.

Death End Request (PS4)

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Compile Heart is in dire straits. Sales keep dwindling, new ideas and skillfullness lack clearly. Their last hope is Nanameda Kei, Compile’s new star illustrator, and the Galapagos RPG team. Taking place in an MMORPG from where the heroine Shiina cannot escape, Death End Request seems to be the innovative and deep title the company needs, not to mention it respects Compile’s spirit.

Caligula Overdose (PS4)

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Yet another remaster with additional content, but this one is interesting : adding to new friends and foes, Caligula Overdose includes an “if story” in which you’re gonna side with the opposing gakushi, and explore their personalities as you did for your allies.

Valkyria Chronicles 4 (PS4)

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Was it all a bad dream ? I kind remember playing a failed Action-RPG called Valkyria one year ago… Yeah, that was surely a dream. Valkyria Chronicles, the real one, is coming back like it has ever been, in an episode featuring the missions of the Atlantic Federation (you know, the diplomats trying to lure you in the first game) against the Empire in snowy lands. Game system, battle system… everything is inherited from the original Valkyria Chronicles (they understood that it was better not to change anything) and characters seem charismatic. This means a big 14’000¥ collector’s edition for me.

Soul Calibur VI (PS4)

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SoulCalibur’s return was sure desired, but less expected. But still we’re gonna be able to cross swords a 6th time. Namco has mention some ideas about reboot and “simplicity”. Quite not what I want to hear but they did a good job with Tekken, so that should go well…

Catherine Full Body (PS4/PSVita)

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This wasn’t expected either, even less on PSVita. Thanks to that handheld version, I’ll be able to experience that strange dating/puzzle game. Vincent, a unresolved young man, spends his days in a bar where a girl called Catherine tries to seduce him. During the night, Vincent is trapped in his dreams, in which he must escape by climbing a sort of Jenga tower ! A clear UFO that will be perfect for commuting.

13 Sentinels Aegis Rim (PS4/PSVita)

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Let’s say it again, 13 Sentinels Aegis Rim has the potential to become the next 2D adventure masterpiece thanks to its incomparable atmosphere. A handful of high-schoolers must act before and after the end of the world, helped by strange mechas. With time and choice parameters, it looks absolutely outstanding.

Final Fantasy XV (PS4)

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Final Fantasy XV development is going smoothly according to SquareEnix, who publishes Active Time Reports on a regular basis.There will be an early access version on PC in a few weeks, with only 4 playable characters (not the best ones). Probably SquareEnix will polish the game at this occasion, before hopefully giving all the information on the final version.

Zanki Zero (PS4/PSVita)

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Quite austere Survival-RPG, Zanki Zero was back at TGS with new interesting hints. As developers had already shown, the characters should age, and there seem to be some strange resurrection mechanic… Well, the fate of those 8 survivalists is still shrouded in mystery.

The Legend of Heroes Trails of Cold Steel IV (PS4)

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Trails of Cold Steel IV is a nightmare for Western fans of The Legend of Heroes (you, actually). The first pictures are potential huge spoilers about Trails of Cold Steel III and they’re being shared everywhere in the world as we speak. But of course, for me and Japanese fans, those informations are highly valuable for knowing what to expect.

Granblue Fantasy Re-link (PS4)

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The gameplay video of Granblue Fantasy Relink surprised pretty much everyone. No one expected such high end graphics and exciting action. We should have though, because the people behind this are the geniuses of Platinum Games. Although the talented developer seem to stay on Nintendo’s side, we’ll gladly take such epic heroic-fantasy, especially since it will be in VR too.

I’m also waiting for Persona 5 Dancing Star Night (PS4/PSVita), Persona 3 Dancing Moon Night (PS4/PSVita), Project Lux (PSVR), Ace Combat 7 (PS4), Dissidia Final Fantasy NT (PS4), Final Fantasy VII Remake (PS4), Ni no Kuni II Revenant Kingdom (PS4), Code Vein (PS4), Senran Kagura 7EVEN (PS4), World End Syndrome (PSVita) and Bullet Girls Phantasia (PS4/PSVita).

My games of the year 2017 (GoTY 2017)

Best Action game

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Fire Emblem Warriors (Switch)

For a first Switch game, Fire Emblem Warriors has been an awesome pick. Omega Force delivers here one of the best Warriors game ever : the ferocity of the fights blows everything that has been done before, and general direction was quite good. Loaded with the best characters and clever maps, it was an amazing experience all the way.

Runner-up : Nier Automata (PS4) & Senran Kagura Peach Beach Splash (PS4)

Best Shooter

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Call of Duty Modern Warfare Remastered (PS4)

Generally I don’t agree with the « it was better before » whole narrative. But when it comes to FPS, well, that works. The multiplayer in Infinite Warfare is garbage, so you ought to come back to what’s good. And here we must admit that « before », Call of Duty mutliplayer was remarkably well-designed and provided a lot of fun. What else then than embracing this excellent remaster?

Runner-up : none

Best Fighting game

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Tekken 7 (PS4)

While having an underwhelming solo, Tekken 7 does things right on the important part : online. Matchmaking is effective, music options very nice, costumization as good as ever, moves are over the top and gameplay still is an absolute reference for the genre. Clearly a must-have to enjoy figting once a while.

Runner-up : none

Best Racing game

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Gran Turismo Sport (PS4)

Gran Turismo Sport scared me at release : without any solo championship, I wondered if the IP wanted to commit suicide or something… Fortunately, solo leagues came via update about a week ago, a necessary addition to the driving challenges, which are a cool part but insufficient alone. With trickier driving than before, GT Sport has of course a dream-like concentration of models and an awesome photo mode for car lovers.

Runner-up : Wipeout Omega Collection (PS4)

Best RPG

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Atelier Firis, the Alchemist and the Mysterious Journey (PS4)

I spent January 2017 on Atelier Firis and that was absolute delight. The series had recovered everything that had made it great (limited time, alchemy challenges, hidden bosses…) while adding a massive innovation : an astonishing open world that transformed management. 70 hours of exploration, wonders and surprises. Atelier Firis is probably going to be unique.

Runner-up : Legend of Heroes Trails of Cold Steel III (PS4)

Best Puzzle game

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Shin Yomawari (PSVita)

Unable to trigger another revolution (because basically copy/pasted from the original), Shin Yomawari still gets its deal of searching and puzzles. Gameplay is a bit more irritating than the in first one, but the game is loaded with intense secquences than will put you on edge.

Runner-up : none

Best music

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Great Ace Attorney 2 (3DS)

No hesitation in this category this year : I’ve been listening to Great Ace Attorney 2’s OST for 4 months now! Capcom’s game is never ending greatness for your ears, the entire soundtrack going from good to magnificient. Joyful melodies, dark themes, epic orchestrations, there is nothing that Great Ace Attorney 2 doesn’t do well.

Runner-up : Ys VIII Lacrimosa of Dana (PSVita)

Best narrative

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Legend of Heroes Trails of Cold Steel III (PS4)

I’m still shaking. My heart almost couldn’t take it at the end of Trails of Cold Steel III. Falcom obviously wanted to make it spectacular, so that the slightest information on Trails of Cold Steel IV is pure gold. Of course, even before that, writers placed several key reveals and intense secquences. A clear intensification of Trails of Cold Steel story-telling.

Runner-up : Death Mark (PSVita)

Best atmosphere

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Death Mark (PSVita)

I cleared Death Mark over a long week-end. That was fortunate, because I couldn’t imagine myself dropping the game to go to work. I was completely hooked by Death Mark’s hypnotic atmosphere. Experience’s game is the darkest I’ve ever played, it was even difficult to breathe given the fear of what could come out. Music and sounds reached perfection.

Runner-up : Shin Yomawari (PSVita) & Iwai Hime Matsuri (PSVita)

Best design

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Death Mark (PSVita)

Death Mark is memorable for a reason : its design perfectly fit the horror genre. The look of the environements alone scares you to the bone. Terrifying details are rife, atrociously mutilated bodies too. And I don’t even mention the Ghosts : after chapter 3, I couldn’t even turn off the lights at night…

Runner-up : Nier Automata (PS4)

Best game you might never play

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Great Ace Attorney 2 (3DS)

Notice that I won’t mention Death Mark here. I’m confident that NIS America or some other company will bring it to the West. Regarding Great Attorney 2 though, that seems toasted… A shame, because that second part of the Victorian spin-off had super great story and humor.

Runner-up : Iwai Hime Matsuri (PSVita)

Most disappointing

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Cyberdimension Neptune 4 Goddess Online (PS4)

Compile Heart needed to fix years of IP mismanagement with Cyberdimension Neptune 4 Goddess Online, and they failed miserably. This Action-RPG is poor in every departement and doesn’t inherit the Neptunia spirit. The Neptunia IP is weak now, the lack of ideas eventually ended up being lethal. Tsunako is being out-fashioned by Nanameda Kei, and producer Mizuno is ridiculous compared to other teams at Compile.

Runner-up : Nights of Azure 2 (PS4/PSVita)

mini Platinum-trophy Game of the year

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Atelier Firis, the Alchemist and the Mysterious Journey (PS4)

The king of RPG-Management was back this year. I could feel once more the delight of adeventure, the heat of battle and greatness of never ending frontiers. The alchemy challenges in an open world is something that had never been done before, like a wave which you need all all your might and wits to resist to. The Golden Age of Atelier was back.

mini gold trophy Legend of Heroes Trails of Cold Steel III (PS4)

mini Silver_Trophy Death Mark (PSVita)

mini-bronze_trophy Ys VIII Lacrimosa of Dana (PSVita)

Enough of E3! Let’s talk about other games #2017

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Zanki Zero (PS4/PSVita)

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Survival-RPG produced by the DanganRonpa team, Zanki Zero has the most interesting concept this year. Zanki is an idiom known in shoot’em up which represents the number of starships remaining before game over. In the same logic, the 8 boys and girls of Spike Chunsoft’s devastated world will have to progress and survive until no one remains. Rather advanced in its management, Zanki Zero will ask the player to quell the stress of the characters and even take care of their natural needs.

Shin Yomawari (PS4/PSVita)

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Remarkable game of 2016 in the fear department, Yomawari obviously sold well enough to warrant a sequel because Nippon Ichi Software plans to release Shin Yomawari in very territory this year. You will this time control two girls on after another, the world will be larger, including indoor environments among new frightening spots.

Tokyo Clanpool (PSVita)

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Compile Heart is on the move on Vita with a brand-new DRPG, the heroine which is… a loli prime minister ! Along with her cabinet, Natsume tackles the exploration of a mysterious black tower that crashed on the Japanese Diet building. Openly political, Tokyo Clanpool features a support rating as central criteria.

Dragon Quest XI (PS4)

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After the moral collapse of Final Fantasy, Dragon Quest XI is one of the references JRPG fans must consider. Casino, horse racing, dragon mounting, smith… SquareEnix’s next hit underlines its rich content and classicism to better attract summer players.

The Great Ace Attorney 2 (3DS)

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Cool but significantly incomplete, Great Ace Attorney had sequel” written all over it. That’s now on rails and we’ll again have the pleasure to experience the Victorian and Meiji era with Ryunôsuke, but also from the eyes of his distant cousin Ryutarô.

Legend of Heroes Trails of Cold Steel III (PS4)

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Falcom likes to play with fans’ feelings with its first PS4 exclusive. Trails of Cold Steel III reshuffles the roles and calls back popular characters from older episodes. Unexpectedly, Aurelia becomes headmistress of Thors Academy, Tio makes a noticeable entrance and eccentric Dubally will once more stand on your way along with the threatening secret society she belongs to. Meanwhile, no word on your former comrades from Trails of Cold Steel II… Falcom or the master of suspense.

Nights of Azure 2 (PS4/PSVita/Switch)

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Obsequious to Nintendo’s orders in exchange for a juicy part of profits in the Fire Emblem Warriors project, KoeiTecmo had left Nights of Azure in the dark the time the were preparing the Switch version. Having recently reappeared in the press, Gust’s action-RPG showed its final casting of Ashule’s partners and detailed the swimsuits offered as an apology for the long delay.

Moero Castle Panzers (PS4)

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Compile Heart had a clear purpose when choosing PS4 as the only platform for Moero Castle Panzers. The company intends to offer the usual Moero experience (touching the girls’ body) in the best 3D they can deliver. In terms of battle, we’re now looking to tactical-RPG featuring various jobs depending on the equipped underwear (!).

A look back at some E3 2017 videos

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Transference (PSVR)

Only game to have drawn my attention during conferences, Transference is a intriguing UGO from Ubisoft. The publisher takes neurological experiences conducted in the late 90’s as base. It was about transferring human emotions into a digital space. By reflecting that in virtual reality, the French company lets us expect a mystical and deeply frightening experience.

Gran Turismo Sport (PS4)

With its Jurassic Park-like music, Gran Turismo Sport comes to reminds us that racing simulation is not just about teraflops. It’s also about impressive racing tracks, joyful atmosphere, great music and lavish show. As many aspects that Sony’s exclusive won’t lack when facing Forza 7.

Code Vein (PS4/XB1/PC)

Not very different from the trailer of last month, Code Vein’s trailer (strangely shown during Microsoft conference, BandaiNamco will have a lot of explaining to do at home) still’s worth a glimpse. It’s kind of a God Eater of darker design and world, with slower but more powerful gameplay. But more than that, the giant leap in graphics and animation is especially exciting.

13 Sentinels Aegis Rim (PS4/PSVita)

Announced two years ago, we still don’t know what 13 Sentinels Aegis Rim is for sure. Atlus brings it to E3 without even giving detail on its platforms or its genre… We therefore have to kill time watching this beautiful trailer until the publisher finally reveals everything. The music has a striking sense of grandeur, and the devastated and soulless Earth is intriguing.

E3 2017 Nintendo – The Longest 25 Minutes

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The Nintendo defense force has faith. Despite a tiny launch line-up and a cloudy future, Switch entered the gaming market with a bang. Stocks issues keep being recorded in all continents, the situation being extremely serious in Japan where costumers have to earn the right to purchase via lotteries organized in stores. As the demand seems to be never ending, observers wonder if we might be witnessing a Wii-like phenomenon.

Before entering the (dramatically important) analysis of Switch’s debut, let’s have an overview of the firm’s yearly financials. Here, we must stress that despite the 2.74m Switch shipments, the fastest-selling Pokemon game ever and the greatest Zelda of all time”, revenues still go down 3%. Operating result melted 10% in the wake of new expenditures. The net result, however, skyrockets by 521% and this is where it gets interesting. Those profits comes from 3 items : minority interests bring 20 billion yens (Pokemon GO dividends, no doubt), the exchange market was 13 billion more favorable compared to 2016, and the company earned no less than 60 billions by selling securities. By doing the maths, you realize that video games actually don’t make more profits than last year. Those artificial profits hides the truth, which is that the business is flat due to the fact that Switch cannot compensate WiiU’s rapid collapse. On the next fiscal term, 3DS shipments should go down, increasing the pressure on the new system.

The big question is : who’s buying Switch ? Who are those who frantically throw themselves on the first Switch in sight ? With 2.76 millions copies sold, Zelda Breath of the Wild has over 100% attach rate. Mario Kart 8 DX also has a high percentage, with half of Switch owners getting it at launch. 1,2 Switch is stalling, and many ports achieve mediocre sales. My interpretation is that Nintendo fans become increasingly radical : they want more Nintendo, as soon as they can grab the stuff. True, some core gamers at large join them in the Switch install base, the offer being a lot more attractive than WiiU in its time. But data is lacking to give solid conclusions. August 31st will be key in ascertaining Switch’s attractiveness as Nights of Azure 2 hit PS4, PSVita and Switch at the same time. FIFA Switch eventually came to be FIFA18 but will come in a weaker version, lacking Forstbite engine and story mode. The only question will be whether Nintendo fans quit playing Splatoon 2 to embrace EA’s football.

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Let’s stress that those will be the only occasions in which Switch and PS4 will directly face each other : despite the stupefying sales pace, 3rd parties around the world do not care about the hybrid system. NIS America may have shipped 100K units of Disgaea 5 Complete, NIS Japan disregards that and is making all its next games for PS4, PSVita and PC. Not even a little port for Switch ! Very surprising given the business opportunities that were proven by Disgaea 5 Complete’s good reception. BandaiNamco, who’s regularly provided Dragon Ball Z games for 3DS, and who’s porting Xenoverse 2 on Switch, ditches Nintendo’s new system in the case of Dragon Ball Fighter Z, one of the best games of E3. Code Vein, Namco’s brand new post-apocalyptic action IP, is skipping Switch too. The last direct that had revealed Nights of Azure 2, Fate Extella and Senran Kagura for Switch shook the web. But after this E3, we can conclude that Nintendo merely reactivated old alliances, KoeiTecmo and Marvelous obeying the Big N every time a fat check comes from Kyoto. In Japan, the balance of powers has yet to turn in Nintendo’s favor.

In the West, no one will be surprised in seeing large publishers shunning the Switch. Bungie was recently saying that Destiny 2 on Switch would be “unrealistic” because the idea behind the Switch doesn’t fit with always online. Bethesda is not doing more than the Skyrim super late port, and is almost being cynical in the way it keeps all its new games for PS4 and XboxOne. Despite outsourcing the development of Mario + Rabbids, Ubisoft has no big game to give in exchange of borrowing the Mario franchise : Switch ends up having the usual Just Dance, and Starlink Battle for Atlas, a shoot’em up based on toy models. One after the others, AAA titles shine at E3, and for none of them Switch gets the spotlight. In the mid/long term, Switch can only choke form the lack of AAA, not even having AA titles to resist. In fact, the situation hasn’t really changed compared to January 13th : Nintendo is trying to find its way alone and the line-up is as weak as before… As I said last year, the “perfect Zelda” achieved nothing in the console war.

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Nintendo intends to ship 10m Switch by next March, but that would merely make it reach WiiU’s final figure. Once every Nintendo fan has the system (adding some core gamers interested in some Nintendo IPs), how will Switch extend its influence without any of the big names that dominate today’s gaming market ? After this E3, Switch welcome a mere 10% of upcoming titles and no 3rd party developer came up with something new in the tiny Direct of just 25 minutes. And on the 1st party side, nothing big enough to threaten Sony’s and Microsoft’s market share. True, we got a glimpse of the ever returning Yoshi and Kirby, but no doubt they’re quicly developed low end games aimed at luring the masses. Xenoblade 2 received a new, improved design by jumping on the bouncy harem RPG bandwagon and Fire Emblem Warriors seems to have quite an effective casting. But those two seem isolated, not mention that their release window is still vague. To Call of Duty WWII and Far Cry 5, Nintendo hasn’t got more than a simple Metroid Prime 4 logo to oppose. The competition must be stricken with fear… Only Mario Aliasing Odyssey got a definite release date, which leaves room for many delays. In the current state of affairs, the Switch is trying to conquer the world with an army of late ports, a flurry of indies and a 500-yen Senran Kagura application. Not sure it’s gonna be enough…

By the way and if Sony and Nintendo both achieve their objectives, Switch would be largely dominated by PS4 in its first full year, Sony expecting no less than 18 million PS4. The gap would only grow whatever the reason (no enough supply or loss of interest). That said, there is no doubt that Switch will eventually sell several times more than WiiU. It’s the most powerful handheld on the market, which gives it a potential market of at least 25 million costumers in Japan alone. Even without 3rd parties to support it, the mainstream public (who still buys 3DS) should guarantee continuous sales. It will also get a main Pokemon game and a main Fire Emblem strategy-RPG, so that’s millions more clients in the bag. And with no successor for PSVita, many Japanese developers may need Switch to tap the handheld market. This is the major subject of the next few years : will Japanese 3rd parties make sufficent profit on PS4 alone ? Will their technological level improve to the point Switch ports would become impossible ? Monster Hunter World and Code Vein already signify their PS4pro/XboxOneX optimization : even before releasing, Switch was out of the league. If that becomes a general trend, then the current divide of the Japanese market will continue : older core gamers playing on PS4 in cold war with a mainstream majority focused on casual experience. At best, Nintendo can aim at peaceful coexistence with Sony, both system being complementary and a decent number of gamers playing on both.

As suprising as it may seem after 3 months of massive success of its new console, Nintendo is still a tiny player on the world stage. Not a single publisher has faith in Switch even though it’s flying off shelves, and the manufacturer itself isn’t strong enough to match ambitious and innovative rivals. This E3 is further proof that Nintendo is leagues behind and isolated from everyone.