Last thursday, Sega was celebrating the launch of Hatsune Miku Project Mirai Deluxe on 3DS in Japan. At this event, the producer in charge of Hatsune Miku games had come to Akihabara, heart of the world for the digital singer’s fans. In the middle of the celebration event, he has rather unexpected words.
“The [Project Mirai] series will be paused, because I will focus on other projects. I want to thank all those who have supported us during all those years”
3DS nears the end of its lifespan. Any “pause” is the politically correct wording for “it’s dead, Jim!”. Stating the end of a series on the launch of the latest installment is nothing common and that speaks volumes about Sega’s actual motivation in doing those 3DS games. Project Mirai Deluxe had recently stirred a controversy because it adds only one song compared to Project Mirai 2 : gamers were asked to reopen their wallet for almost nothing. The most likely explanation to this is that Sega was in contract with Nintendo for a certain number of Hatsune Miku games, hideous scheme to undermine the Project Diva series on PS3/PSVita. Quite simple : during the long year preparing a game barely different from the previous one, Sega isn’t making Project Diva F Extend for PSVita. Nintendo is buying itself some time as usual, lowering the players’ experience in the process. Sega probably got tired of this mockery and sent a strong message to Project Diva fans : he wrote in the recent issue celebrating the 20 years of Dengeki Playstation that “he shall have something for them in the future”
The truth is that Project Mirai has never been in a position to rival Project Diva in terms of sales. While Project Mirai 2 launched whith 88’000 units sold, Project Diva F 2nd doubles that. Given that the latter also received higly profitable DLCs for months, Sega’s verdict is only natural. Today is a victory day for Hatsune Miku fans who thwarted an onimous threat to their passion. Of course, we can’t discard a future NX version, but that’s another story.